Tuesday, 17 May 2016

Labyrinth Ideation

We have finalised a touchpoint for our user experience. We will be creating a physical labyrinth with two different levels. One that shows Nepal's roads and one that shows New Zealand's.

Through this we want our user to experience how Nepal's road layouts suck and how hard it is to get around. To compare both countries we could create different challenges and courses. Could possibly remove the obstacles and change them over according to the country. Have the same difficulty but different challenges?

We would need to know what percentage people would make it through the game?


We need to look into getting trained to use the laser cutter. We also need to suss out an actual course and maze along with where the obstacles go. Need to suss out the overall experience for the user. A cool thing about a labyrinth is that it can be single player or even multiplayer. If you want to play with other people then you can manage the different corners. 


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